2015 need Password.)

Group A
小手川 誠也
山口 真理子
趙 瓊瓊
・平成28年1月5日 Bin-ary: Detecting the State of Organic Trash to Prevent Insalubrity 

Group B
庭田 凪沙
Nguyen Le Mai Van
・平成28年1月5日 Sifteo Cubes

Group C
三善 優紀
池上 夏未
・平成28年1月12日 Surface Drawing: Creating Organic 3D Shapes with the Hand and Tangible Tools

Group D
横溝 有希子
何 煦
・平成28年1月12日 LApp: A Speech Loudness Application for People with Parkinson’s on Google Glass
Group E
金 含
佐藤 良
・平成28年1月19日 Rare World: Towards Technology for Rare Diseases

Group F
竹腰 美夏
本山 真帆
・Tactum: A Skin-Centric Approach to Digital Design and Fabrication
・平成28年1月19日 Classroom Collaboration in the Design of Tangible Interfaces for Storytelling


Tangible UI

  1. inTouch: a medium for haptic interpersonal communication, 1997, 著者の公開ページ
  2. Bottles as a Minimal Interface to Access Digital Information, 2001,著者の公開ページ
  3. Sang-won Leigh, Philipp Schoessler, Felix Heibeck, Pattie Maes, and Hiroshi Ishii. THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens, UIST 2014 Demo, 2014.  [PDF]
  4. Roy Shilkrot, Jochen Huber, Connie K. Liu, Pattie Maes and Suranga Nanayakkara. "FingerReader: A Wearable Device to Support Text-Reading on the Go". In Proceedings of CHI '14 Extended Abstracts on Human Factors in Computing Systems (CHI EA '14). To appear.   [PDF]


  1. Feather, Scent, and Shaker: Supporting Simple Intimacy
  2. Design: Cultural probes,1999


  1. Usability evaluation considered harmful (some of the time), 2008

Copyright (c) 2015 Tetsuaki BABA all rights reserved.